![]() ![]() Example, sending in fighters, frigates and capital ships at once, only to first fight fighters as they are the fastest, frigates later and just take on one capital ship with no problem at all. I also have a problem with the AI sending waves of fleets at their own separate speeds making them really easy to destroy. There are no attacks on your fleet, no recruiting new ships or anything else. Ridiculous.ĭone with them, nothing is happening. You can check out my Rus at the top of the screen. ![]() Just silence with various sketches that still look pretty neat. It was very anti-climatic to end the game with no music what so ever. What really bothered me though is the lack of the awesome soundtrack „Yes – (Homeworld) The Ladder“ which was iconic during the credits as it was specifically made for Homeworld. However, most of the time, the music plays spot on at the moment the fighting starts or when the enemy gets closer. Although, at times the battle music seems unnecessary as nothing is happening. The music still fits perfectly with most scenes. The music, SFX and conversations have all been redone into high quality sound. The maps have their limits, but they are hard to reach and, most of the time, unnecessary to reach. The seemingly huge void is actually a high-resolution picture wrapped around a sphere in which we play the game. The hardware doesn’t need to render terrain elements as there isn’t any, leaving only the models, lighting effects and shadows for rendering. The particular beauty of this game is not only on the design and graphical elements but it’s really low hardware requirements compared to the visuals it demonstrates. Related: 10 Must-Play Maps On The Starcraft Arcade ![]() In case you are a fan of the game and haven’t seen the show or vice-versa, I highly recommend to play the game or, oppositely, see the show. A fun fact that should be mentioned is that Homeworld inspired the re-imagined Battlestar Galactica but was inspired by the original Battlestar Galactica, although the original and re-imagined series are vastly different. Unfortunately, according to Gearbox, Cataclysms source code has been lost and that is the exact reason why this stand alone expansion was not released in the remastered version of Homeworld. Later on it, the series was expanded on to Homeworld: Cataclysm in 2000 and finally Homeworld 2 in 2003. Homeworld is an RTS title released in 1999 by Relic Entertainment and caught the gaming world’s attention with its unique 3D space combat that can still hold a candle to most RTSes today. This review will focus mostly on Homeworld 1 Remastered as it is much more distinctive from its original form compared to Homeworld 2 and its remastered version. There are some minor and also major flaws that should be addressed. However, no game is without its faults and Homeworld Remastered is no exception. It’s beautiful, smooth and has various improvements game play wise compared to the original. I’ve just finished going through the whole Homeworld 1 Remastered story line and I am nothing short from awestruck. ![]()
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